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Blog

Things I worked out and wrote down: the maths behind games, and CTF challenges I wrote, with their solutions.

  1. CyberGame 2026: End of the World, Epilogue I & II Two OSINT challenges I wrote for SK-CERT's CyberGame 2026, both asking for the seed of a Minecraft world, and how they're meant to be solved. ctfosintwrite-up
  2. Collision detection for beginners (with code examples) A short book on collision detection, built on analytic geometry. Each chapter turns one idea into a collision test, with demos and code in TypeScript, JavaScript and Python. javascripttypescriptpythoncollision detection work in progress